D:\ValheimDev\Dumps\Old\assembly_valheim\ZDOVars.cs D:\ValheimDev\Dumps\Latest\assembly_valheim\ZDOVars.cs
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
   
public static class ZDOVars public static class ZDOVars
{ {
    public static readonly int s_worldLevel = "worldLevel".GetStableHashCode();     public static readonly int s_worldLevel = "worldLevel".GetStableHashCode();
   
    public static readonly int s_pickedUp = "pickedUp".GetStableHashCode();     public static readonly int s_pickedUp = "pickedUp".GetStableHashCode();
   
    public static readonly int s_roomData = "roomData".GetStableHashCode();     public static readonly int s_roomData = "roomData".GetStableHashCode();
   
    public static readonly int s_TCData = "TCData".GetStableHashCode();     public static readonly int s_TCData = "TCData".GetStableHashCode();
   
    public static readonly int s_accTime = "accTime".GetStableHashCode();     public static readonly int s_accTime = "accTime".GetStableHashCode();
   
    public static readonly int s_addedDefaultItems = "addedDefaultItems".GetStableHashCode();     public static readonly int s_addedDefaultItems = "addedDefaultItems".GetStableHashCode();
   
    public static readonly int s_aggravated = "aggravated".GetStableHashCode();     public static readonly int s_aggravated = "aggravated".GetStableHashCode();
   
    public static readonly int s_alert = "alert".GetStableHashCode();     public static readonly int s_alert = "alert".GetStableHashCode();
   
    public static readonly int s_aliveTime = "alive_time".GetStableHashCode();     public static readonly int s_aliveTime = "alive_time".GetStableHashCode();
   
    public static readonly int s_ammo = "ammo".GetStableHashCode();     public static readonly int s_ammo = "ammo".GetStableHashCode();
   
    public static readonly int s_ammoType = "ammoType".GetStableHashCode();     public static readonly int s_ammoType = "ammoType".GetStableHashCode();
   
    public static readonly int s_attachJointHash = "attachJoint".GetStableHashCode();     public static readonly int s_attachJointHash = "attachJoint".GetStableHashCode();
   
    public static readonly int s_author = "author".GetStableHashCode();     public static readonly int s_author = "author".GetStableHashCode();
   
    public static readonly int s_bait = "Bait".GetStableHashCode();     public static readonly int s_bait = "Bait".GetStableHashCode();
   
    public static readonly int s_bakeTimer = "bakeTimer".GetStableHashCode();     public static readonly int s_bakeTimer = "bakeTimer".GetStableHashCode();
   
    public static readonly int s_baseValue = "baseValue".GetStableHashCode();     public static readonly int s_baseValue = "baseValue".GetStableHashCode();
   
    public static readonly int s_beardItem = "BeardItem".GetStableHashCode();     public static readonly int s_beardItem = "BeardItem".GetStableHashCode();
   
    public static readonly int s_bodyAVelHash = "body_avel".GetStableHashCode();     public static readonly int s_bodyAVelHash = "body_avel".GetStableHashCode();
   
    public static readonly int s_bodyVelHash = "body_vel".GetStableHashCode();     public static readonly int s_bodyVelHash = "body_vel".GetStableHashCode();
   
    public static readonly int s_bodyVelocity = "BodyVelocity".GetStableHashCode();     public static readonly int s_bodyVelocity = "BodyVelocity".GetStableHashCode();
   
    public static readonly int s_catchID = "catchID".GetStableHashCode();     public static readonly int s_catchID = "catchID".GetStableHashCode();
   
    public static readonly int s_chestItem = "ChestItem".GetStableHashCode();     public static readonly int s_chestItem = "ChestItem".GetStableHashCode();
   
    public static readonly int s_content = "Content".GetStableHashCode();     public static readonly int s_content = "Content".GetStableHashCode();
   
    public static readonly int s_crafterID = "crafterID".GetStableHashCode();     public static readonly int s_crafterID = "crafterID".GetStableHashCode();
   
    public static readonly int s_crafterName = "crafterName".GetStableHashCode();     public static readonly int s_crafterName = "crafterName".GetStableHashCode();
   
    public static readonly int s_creator = "creator".GetStableHashCode();     public static readonly int s_creator = "creator".GetStableHashCode();
   
    public static readonly int s_creatorName = "creatorName".GetStableHashCode();     public static readonly int s_creatorName = "creatorName".GetStableHashCode();
   
    public static readonly int s_data = "data".GetStableHashCode();     public static readonly int s_data = "data".GetStableHashCode();
   
    public static readonly int s_dataCount = "dataCount".GetStableHashCode();     public static readonly int s_dataCount = "dataCount".GetStableHashCode();
   
    public static readonly int s_dead = "dead".GetStableHashCode();     public static readonly int s_dead = "dead".GetStableHashCode();
   
    public static readonly int s_debugFly = "DebugFly".GetStableHashCode();     public static readonly int s_debugFly = "DebugFly".GetStableHashCode();
   
    public static readonly int s_despawnInDay = "DespawnInDay".GetStableHashCode();     public static readonly int s_despawnInDay = "DespawnInDay".GetStableHashCode();
   
    public static readonly int s_dodgeinv = "dodgeinv".GetStableHashCode();     public static readonly int s_dodgeinv = "dodgeinv".GetStableHashCode();
   
    public static readonly int s_done = "done".GetStableHashCode();     public static readonly int s_done = "done".GetStableHashCode();
   
    public static readonly int s_drops = "drops".GetStableHashCode();     public static readonly int s_drops = "drops".GetStableHashCode();
   
    public static readonly int s_durability = "durability".GetStableHashCode();     public static readonly int s_durability = "durability".GetStableHashCode();
   
    public static readonly int s_eitr = "eitr".GetStableHashCode();     public static readonly int s_eitr = "eitr".GetStableHashCode();
   
    public static readonly int s_emote = "emote".GetStableHashCode();     public static readonly int s_emote = "emote".GetStableHashCode();
   
    public static readonly int s_emoteID = "emoteID".GetStableHashCode();     public static readonly int s_emoteID = "emoteID".GetStableHashCode();
   
    public static readonly int s_emoteOneshot = "emote_oneshot".GetStableHashCode();     public static readonly int s_emoteOneshot = "emote_oneshot".GetStableHashCode();
   
    public static readonly int s_enabled = "enabled".GetStableHashCode();     public static readonly int s_enabled = "enabled".GetStableHashCode();
   
    public static readonly int s_escape = "escape".GetStableHashCode();     public static readonly int s_escape = "escape".GetStableHashCode();
   
    public static readonly int s_eventCreature = "EventCreature".GetStableHashCode();     public static readonly int s_eventCreature = "EventCreature".GetStableHashCode();
   
    public static readonly int s_follow = "follow".GetStableHashCode();     public static readonly int s_follow = "follow".GetStableHashCode();
   
    public static readonly int s_forward = "forward".GetStableHashCode();     public static readonly int s_forward = "forward".GetStableHashCode();
   
    public static readonly int s_fuel = "fuel".GetStableHashCode();     public static readonly int s_fuel = "fuel".GetStableHashCode();
   
    public static readonly int s_growStart = "GrowStart".GetStableHashCode();     public static readonly int s_growStart = "GrowStart".GetStableHashCode();
   
    public static readonly int s_hairColor = "HairColor".GetStableHashCode();     public static readonly int s_hairColor = "HairColor".GetStableHashCode();
   
    public static readonly int s_hairItem = "HairItem".GetStableHashCode();     public static readonly int s_hairItem = "HairItem".GetStableHashCode();
   
    public static readonly int s_haveSaddleHash = "HaveSaddle".GetStableHashCode();     public static readonly int s_haveSaddleHash = "HaveSaddle".GetStableHashCode();
   
    public static readonly int s_haveTargetHash = "haveTarget".GetStableHashCode();     public static readonly int s_haveTargetHash = "haveTarget".GetStableHashCode();
   
    public static readonly int s_health = "health".GetStableHashCode();     public static readonly int s_health = "health".GetStableHashCode();
   
    public static readonly int s_helmetItem = "HelmetItem".GetStableHashCode();     public static readonly int s_helmetItem = "HelmetItem".GetStableHashCode();
   
    public static readonly int s_hitDir = "HitDir".GetStableHashCode();     public static readonly int s_hitDir = "HitDir".GetStableHashCode();
   
    public static readonly int s_hitPoint = "HitPoint".GetStableHashCode();     public static readonly int s_hitPoint = "HitPoint".GetStableHashCode();
   
    public static readonly int s_hooked = "hooked".GetStableHashCode();     public static readonly int s_hooked = "hooked".GetStableHashCode();
   
    public static readonly int s_hue = "Hue".GetStableHashCode();     public static readonly int s_hue = "Hue".GetStableHashCode();
   
    public static readonly int s_huntPlayer = "huntplayer".GetStableHashCode();     public static readonly int s_huntPlayer = "huntplayer".GetStableHashCode();
   
    public static readonly int s_inBed = "inBed".GetStableHashCode();     public static readonly int s_inBed = "inBed".GetStableHashCode();
   
    public static readonly int s_inUse = "InUse".GetStableHashCode();     public static readonly int s_inUse = "InUse".GetStableHashCode();
   
    public static readonly int s_inWater = "inWater".GetStableHashCode();     public static readonly int s_inWater = "inWater".GetStableHashCode();
   
    public static readonly int s_initVel = "InitVel".GetStableHashCode();     public static readonly int s_initVel = "InitVel".GetStableHashCode();
   
    public static readonly int s_isBlockingHash = "IsBlocking".GetStableHashCode();     public static readonly int s_isBlockingHash = "IsBlocking".GetStableHashCode();
   
    public static readonly int s_item = "item".GetStableHashCode();     public static readonly int s_item = "item".GetStableHashCode();
   
    public static readonly int s_item0 = "item0".GetStableHashCode();     public static readonly int s_item0 = "item0".GetStableHashCode();
   
    public static readonly int s_itemPrefab = "itemPrefab".GetStableHashCode();     public static readonly int s_itemPrefab = "itemPrefab".GetStableHashCode();
   
    public static readonly int s_itemStack = "itemStack".GetStableHashCode();     public static readonly int s_itemStack = "itemStack".GetStableHashCode();
   
    public static readonly int s_items = "items".GetStableHashCode();     public static readonly int s_items = "items".GetStableHashCode();
   
    public static readonly int s_landed = "landed".GetStableHashCode();     public static readonly int s_landed = "landed".GetStableHashCode();
   
    public static readonly int s_lastAttack = "lastAttack".GetStableHashCode();     public static readonly int s_lastAttack = "lastAttack".GetStableHashCode();
   
    public static readonly int s_lastSpawn = "LastSpawn".GetStableHashCode();     public static readonly int s_lastSpawn = "LastSpawn".GetStableHashCode();
   
    public static readonly int s_lastTime = "lastTime".GetStableHashCode();     public static readonly int s_lastTime = "lastTime".GetStableHashCode();
   
    public static readonly int s_leftBackItem = "LeftBackItem".GetStableHashCode();     public static readonly int s_leftBackItem = "LeftBackItem".GetStableHashCode();
   
    public static readonly int s_leftBackItemVariant = "LeftBackItemVariant".GetStableHashCode();     public static readonly int s_leftBackItemVariant = "LeftBackItemVariant".GetStableHashCode();
   
    public static readonly int s_leftItem = "LeftItem".GetStableHashCode();     public static readonly int s_leftItem = "LeftItem".GetStableHashCode();
   
    public static readonly int s_leftItemVariant = "LeftItemVariant".GetStableHashCode();     public static readonly int s_leftItemVariant = "LeftItemVariant".GetStableHashCode();
   
    public static readonly int s_legItem = "LegItem".GetStableHashCode();     public static readonly int s_legItem = "LegItem".GetStableHashCode();
   
    public static readonly int s_level = "level".GetStableHashCode();     public static readonly int s_level = "level".GetStableHashCode();
   
    public static readonly int s_liquidData = "LiquidData".GetStableHashCode();     public static readonly int s_liquidData = "LiquidData".GetStableHashCode();
   
    public static readonly int s_location = "location".GetStableHashCode();     public static readonly int s_location = "location".GetStableHashCode();
   
    public static readonly int s_lookTarget = "LookTarget".GetStableHashCode();     public static readonly int s_lookTarget = "LookTarget".GetStableHashCode();
   
.      public static readonly int s_locked = "Locked".GetStableHashCode();
   
    public static readonly int s_lovePoints = "lovePoints".GetStableHashCode();     public static readonly int s_lovePoints = "lovePoints".GetStableHashCode();
   
    public static readonly int s_maxHealth = "max_health".GetStableHashCode();     public static readonly int s_maxHealth = "max_health".GetStableHashCode();
   
    public static readonly int s_maxInstances = "MaxInstances".GetStableHashCode();     public static readonly int s_maxInstances = "MaxInstances".GetStableHashCode();
   
    public static readonly int s_modelIndex = "ModelIndex".GetStableHashCode();     public static readonly int s_modelIndex = "ModelIndex".GetStableHashCode();
   
    public static readonly int s_noise = "noise".GetStableHashCode();     public static readonly int s_noise = "noise".GetStableHashCode();
   
.      public static readonly int s_offset = "offset".GetStableHashCode();
   
    public static readonly int s_owner = "owner".GetStableHashCode();     public static readonly int s_owner = "owner".GetStableHashCode();
   
    public static readonly int s_ownerName = "ownerName".GetStableHashCode();     public static readonly int s_ownerName = "ownerName".GetStableHashCode();
   
    public static readonly int s_patrol = "patrol".GetStableHashCode();     public static readonly int s_patrol = "patrol".GetStableHashCode();
   
    public static readonly int s_patrolPoint = "patrolPoint".GetStableHashCode();     public static readonly int s_patrolPoint = "patrolPoint".GetStableHashCode();
   
    public static readonly int s_permitted = "permitted".GetStableHashCode();     public static readonly int s_permitted = "permitted".GetStableHashCode();
   
.      public static readonly int s_pickable = "pickable".GetStableHashCode();
   
    public static readonly int s_picked = "picked".GetStableHashCode();     public static readonly int s_picked = "picked".GetStableHashCode();
   
    public static readonly int s_pickedTime = "picked_time".GetStableHashCode();     public static readonly int s_pickedTime = "picked_time".GetStableHashCode();
   
    public static readonly int s_plantTime = "plantTime".GetStableHashCode();     public static readonly int s_plantTime = "plantTime".GetStableHashCode();
   
    public static readonly int s_played = "played".GetStableHashCode();     public static readonly int s_played = "played".GetStableHashCode();
   
    public static readonly int s_playerID = "playerID".GetStableHashCode();     public static readonly int s_playerID = "playerID".GetStableHashCode();
   
    public static readonly int s_playerName = "playerName".GetStableHashCode();     public static readonly int s_playerName = "playerName".GetStableHashCode();
   
    public static readonly int s_plays = "plays".GetStableHashCode();     public static readonly int s_plays = "plays".GetStableHashCode();
   
    public static readonly int s_pose = "pose".GetStableHashCode();     public static readonly int s_pose = "pose".GetStableHashCode();
   
    public static readonly int s_pregnant = "pregnant".GetStableHashCode();     public static readonly int s_pregnant = "pregnant".GetStableHashCode();
   
    public static readonly int s_product = "product".GetStableHashCode();     public static readonly int s_product = "product".GetStableHashCode();
   
    public static readonly int s_pvp = "pvp".GetStableHashCode();     public static readonly int s_pvp = "pvp".GetStableHashCode();
   
    public static readonly int s_quality = "quality".GetStableHashCode();     public static readonly int s_quality = "quality".GetStableHashCode();
   
    public static readonly int s_queued = "queued".GetStableHashCode();     public static readonly int s_queued = "queued".GetStableHashCode();
   
    public static readonly int s_randomSkillFactor = "RandomSkillFactor".GetStableHashCode();     public static readonly int s_randomSkillFactor = "RandomSkillFactor".GetStableHashCode();
   
    public static readonly int s_relPosHash = "relPos".GetStableHashCode();     public static readonly int s_relPosHash = "relPos".GetStableHashCode();
   
    public static readonly int s_relRotHash = "relRot".GetStableHashCode();     public static readonly int s_relRotHash = "relRot".GetStableHashCode();
   
    public static readonly int s_rightBackItem = "RightBackItem".GetStableHashCode();     public static readonly int s_rightBackItem = "RightBackItem".GetStableHashCode();
   
    public static readonly int s_rightItem = "RightItem".GetStableHashCode();     public static readonly int s_rightItem = "RightItem".GetStableHashCode();
   
    public static readonly int s_rodOwner = "rodOwner".GetStableHashCode();     public static readonly int s_rodOwner = "rodOwner".GetStableHashCode();
   
    public static readonly int s_rooms = "rooms".GetStableHashCode();     public static readonly int s_rooms = "rooms".GetStableHashCode();
   
    public static readonly int s_rudder = "rudder".GetStableHashCode();     public static readonly int s_rudder = "rudder".GetStableHashCode();
   
    public static readonly int s_saturation = "Saturation".GetStableHashCode();     public static readonly int s_saturation = "Saturation".GetStableHashCode();
   
    public static readonly int s_scaleHash = "scale".GetStableHashCode();     public static readonly int s_scaleHash = "scale".GetStableHashCode();
   
    public static readonly int s_scaleScalarHash = "scaleScalar".GetStableHashCode();     public static readonly int s_scaleScalarHash = "scaleScalar".GetStableHashCode();
   
    public static readonly int s_seAttrib = "seAttrib".GetStableHashCode();     public static readonly int s_seAttrib = "seAttrib".GetStableHashCode();
   
    public static readonly int s_seed = "seed".GetStableHashCode();     public static readonly int s_seed = "seed".GetStableHashCode();
   
    public static readonly int s_shoulderItem = "ShoulderItem".GetStableHashCode();     public static readonly int s_shoulderItem = "ShoulderItem".GetStableHashCode();
   
    public static readonly int s_shoulderItemVariant = "ShoulderItemVariant".GetStableHashCode();     public static readonly int s_shoulderItemVariant = "ShoulderItemVariant".GetStableHashCode();
   
    public static readonly int s_shownAlertMessage = "ShownAlertMessage".GetStableHashCode();     public static readonly int s_shownAlertMessage = "ShownAlertMessage".GetStableHashCode();
   
    public static readonly int s_skinColor = "SkinColor".GetStableHashCode();     public static readonly int s_skinColor = "SkinColor".GetStableHashCode();
   
    public static readonly int s_sleeping = "sleeping".GetStableHashCode();     public static readonly int s_sleeping = "sleeping".GetStableHashCode();
   
    public static readonly int s_spawnAmount = "SpawnAmount".GetStableHashCode();     public static readonly int s_spawnAmount = "SpawnAmount".GetStableHashCode();
   
    public static readonly int s_spawnOre = "SpawnOre".GetStableHashCode();     public static readonly int s_spawnOre = "SpawnOre".GetStableHashCode();
   
.      public static readonly int s_spread = "spread".GetStableHashCode();
   
    public static readonly int s_stack = "stack".GetStableHashCode();     public static readonly int s_stack = "stack".GetStableHashCode();
   
    public static readonly int s_stamina = "stamina".GetStableHashCode();     public static readonly int s_stamina = "stamina".GetStableHashCode();
   
    public static readonly int s_startTime = "StartTime".GetStableHashCode();     public static readonly int s_startTime = "StartTime".GetStableHashCode();
   
    public static readonly int s_state = "state".GetStableHashCode();     public static readonly int s_state = "state".GetStableHashCode();
   
    public static readonly int s_stealth = "Stealth".GetStableHashCode();     public static readonly int s_stealth = "Stealth".GetStableHashCode();
   
    public static readonly int s_support = "support".GetStableHashCode();     public static readonly int s_support = "support".GetStableHashCode();
   
    public static readonly int s_tag = "tag".GetStableHashCode();     public static readonly int s_tag = "tag".GetStableHashCode();
   
    public static readonly int s_tagauthor = "tagauthor".GetStableHashCode();     public static readonly int s_tagauthor = "tagauthor".GetStableHashCode();
   
    public static readonly int s_tameLastFeeding = "TameLastFeeding".GetStableHashCode();     public static readonly int s_tameLastFeeding = "TameLastFeeding".GetStableHashCode();
   
    public static readonly int s_tameTimeLeft = "TameTimeLeft".GetStableHashCode();     public static readonly int s_tameTimeLeft = "TameTimeLeft".GetStableHashCode();
   
    public static readonly int s_tamed = "tamed".GetStableHashCode();     public static readonly int s_tamed = "tamed".GetStableHashCode();
   
    public static readonly int s_tamedName = "TamedName".GetStableHashCode();     public static readonly int s_tamedName = "TamedName".GetStableHashCode();
   
    public static readonly int s_tamedNameAuthor = "TamedNameAuthor".GetStableHashCode();     public static readonly int s_tamedNameAuthor = "TamedNameAuthor".GetStableHashCode();
   
    public static readonly int s_targets = "targets".GetStableHashCode();     public static readonly int s_targets = "targets".GetStableHashCode();
   
    public static readonly int s_text = "text".GetStableHashCode();     public static readonly int s_text = "text".GetStableHashCode();
   
    public static readonly int s_tiltrot = "tiltrot".GetStableHashCode();     public static readonly int s_tiltrot = "tiltrot".GetStableHashCode();
   
    public static readonly int s_timeOfDeath = "timeOfDeath".GetStableHashCode();     public static readonly int s_timeOfDeath = "timeOfDeath".GetStableHashCode();
   
    public static readonly int s_triggered = "triggered".GetStableHashCode();     public static readonly int s_triggered = "triggered".GetStableHashCode();
   
.      public static readonly int s_type = "type".GetStableHashCode();
   
    public static readonly int s_user = "user".GetStableHashCode();     public static readonly int s_user = "user".GetStableHashCode();
   
    public static readonly int s_utilityItem = "UtilityItem".GetStableHashCode();     public static readonly int s_utilityItem = "UtilityItem".GetStableHashCode();
   
    public static readonly int s_value = "Value".GetStableHashCode();     public static readonly int s_value = "Value".GetStableHashCode();
   
    public static readonly int s_variant = "variant".GetStableHashCode();     public static readonly int s_variant = "variant".GetStableHashCode();
   
    public static readonly int s_velHash = "vel".GetStableHashCode();     public static readonly int s_velHash = "vel".GetStableHashCode();
   
    public static readonly int s_wakeup = "wakeup".GetStableHashCode();     public static readonly int s_wakeup = "wakeup".GetStableHashCode();
   
    public static readonly int s_weaponLoaded = "WeaponLoaded".GetStableHashCode();     public static readonly int s_weaponLoaded = "WeaponLoaded".GetStableHashCode();
   
    public static readonly int s_worldTimeHash = "lastWorldTime".GetStableHashCode();     public static readonly int s_worldTimeHash = "lastWorldTime".GetStableHashCode();
.   
      public static readonly int s_visual = "visual".GetStableHashCode();
   
    public static readonly int s_terrainModifierTimeCreated = "terrainModifierTimeCreated".GetStableHashCode();     public static readonly int s_terrainModifierTimeCreated = "terrainModifierTimeCreated".GetStableHashCode();
   
    public static readonly int s_spawnPoint = "spawnpoint".GetStableHashCode();     public static readonly int s_spawnPoint = "spawnpoint".GetStableHashCode();
   
    public static readonly int s_SpawnPoint__DontUse = "SpawnPoint".GetStableHashCode();     public static readonly int s_SpawnPoint__DontUse = "SpawnPoint".GetStableHashCode();
   
    public static readonly int s_spawnTime = "spawntime".GetStableHashCode();     public static readonly int s_spawnTime = "spawntime".GetStableHashCode();
   
    public static readonly int s_SpawnTime__DontUse = "SpawnTime".GetStableHashCode();     public static readonly int s_SpawnTime__DontUse = "SpawnTime".GetStableHashCode();
   
    public static readonly int s_spawn_time__DontUse = "spawn_time".GetStableHashCode();     public static readonly int s_spawn_time__DontUse = "spawn_time".GetStableHashCode();
   
    public static readonly KeyValuePair<int, int> s_zdoidUser = new KeyValuePair<int, int>("user_u".GetStableHashCode(), "user_i".GetStableHashCode());     public static readonly KeyValuePair<int, int> s_zdoidUser = new KeyValuePair<int, int>("user_u".GetStableHashCode(), "user_i".GetStableHashCode());
   
    public static readonly KeyValuePair<int, int> s_zdoidRodOwner = new KeyValuePair<int, int>("RodOwner_u".GetStableHashCode(), "RodOwner_i".GetStableHashCode());     public static readonly KeyValuePair<int, int> s_zdoidRodOwner = new KeyValuePair<int, int>("RodOwner_u".GetStableHashCode(), "RodOwner_i".GetStableHashCode());
   
    public static readonly KeyValuePair<int, int> s_sessionCatchID = new KeyValuePair<int, int>("CatchID_u".GetStableHashCode(), "CatchID_i".GetStableHashCode());     public static readonly KeyValuePair<int, int> s_sessionCatchID = new KeyValuePair<int, int>("CatchID_u".GetStableHashCode(), "CatchID_i".GetStableHashCode());
   
    public static readonly KeyValuePair<int, int> s_toRemoveTarget = new KeyValuePair<int, int>("target_u".GetStableHashCode(), "target_i".GetStableHashCode());     public static readonly KeyValuePair<int, int> s_toRemoveTarget = new KeyValuePair<int, int>("target_u".GetStableHashCode(), "target_i".GetStableHashCode());
   
    public static readonly KeyValuePair<int, int> s_toRemoveSpawnID = new KeyValuePair<int, int>("spawn_id_u".GetStableHashCode(), "spawn_id_i".GetStableHashCode());     public static readonly KeyValuePair<int, int> s_toRemoveSpawnID = new KeyValuePair<int, int>("spawn_id_u".GetStableHashCode(), "spawn_id_i".GetStableHashCode());
   
    public static readonly KeyValuePair<int, int> s_toRemoveParentID = new KeyValuePair<int, int>("parent_id_u".GetStableHashCode(), "parent_id_i".GetStableHashCode());     public static readonly KeyValuePair<int, int> s_toRemoveParentID = new KeyValuePair<int, int>("parent_id_u".GetStableHashCode(), "parent_id_i".GetStableHashCode());
} }