D:\ValheimDev\Dumps\Old\assembly_valheim\assembly_valheim.csproj D:\ValheimDev\Dumps\Latest\assembly_valheim\assembly_valheim.csproj
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    <Compile Include="Inventory.cs" />      <Compile Include="Inventory.cs" /> 
    <Compile Include="InventoryGrid.cs" />      <Compile Include="InventoryGrid.cs" /> 
    <Compile Include="InventoryGui.cs" />      <Compile Include="InventoryGui.cs" /> 
    <Compile Include="IPieceMarker.cs" />      <Compile Include="IPieceMarker.cs" /> 
    <Compile Include="IProjectile.cs" />      <Compile Include="IProjectile.cs" /> 
    <Compile Include="ISerializableParameter.cs" />      <Compile Include="ISerializableParameter.cs" /> 
    <Compile Include="ISocket.cs" />      <Compile Include="ISocket.cs" /> 
    <Compile Include="ItemDrop.cs" />      <Compile Include="ItemDrop.cs" /> 
    <Compile Include="ItemSets.cs" />      <Compile Include="ItemSets.cs" /> 
    <Compile Include="ItemStand.cs" />      <Compile Include="ItemStand.cs" /> 
    <Compile Include="ItemStyle.cs" />      <Compile Include="ItemStyle.cs" /> 
.      <Compile Include="IUpdateAI.cs" /> 
    <Compile Include="IWaterInteractable.cs" />      <Compile Include="IWaterInteractable.cs" /> 
    <Compile Include="JoinCode.cs" />      <Compile Include="JoinCode.cs" /> 
    <Compile Include="KeyButton.cs" />      <Compile Include="KeyButton.cs" /> 
    <Compile Include="KeyHints.cs" />      <Compile Include="KeyHints.cs" /> 
    <Compile Include="KeySetType.cs" />      <Compile Include="KeySetType.cs" /> 
    <Compile Include="KeySlider.cs" />      <Compile Include="KeySlider.cs" /> 
    <Compile Include="KeyToggle.cs" />      <Compile Include="KeyToggle.cs" /> 
    <Compile Include="KeyUI.cs" />      <Compile Include="KeyUI.cs" /> 
    <Compile Include="Ladder.cs" />      <Compile Include="Ladder.cs" /> 
    <Compile Include="Ledge.cs" />      <Compile Include="Ledge.cs" /> 
    <Compile Include="LevelEffects.cs" />      <Compile Include="LevelEffects.cs" /> 
    <Compile Include="Leviathan.cs" />      <Compile Include="Leviathan.cs" /> 
    <Compile Include="LightFlicker.cs" />      <Compile Include="LightFlicker.cs" /> 
    <Compile Include="LightLod.cs" />      <Compile Include="LightLod.cs" /> 
    <Compile Include="LineAttach.cs" />      <Compile Include="LineAttach.cs" /> 
    <Compile Include="LineConnect.cs" />      <Compile Include="LineConnect.cs" /> 
    <Compile Include="LiquidSurface.cs" />      <Compile Include="LiquidSurface.cs" /> 
    <Compile Include="LiquidType.cs" />      <Compile Include="LiquidType.cs" /> 
    <Compile Include="LiquidVolume.cs" />      <Compile Include="LiquidVolume.cs" /> 
    <Compile Include="LivePopupBase.cs" />      <Compile Include="LivePopupBase.cs" /> 
    <Compile Include="LoadingIndicator.cs" />      <Compile Include="LoadingIndicator.cs" /> 
    <Compile Include="Location.cs" />      <Compile Include="Location.cs" /> 
    <Compile Include="LocationList.cs" />      <Compile Include="LocationList.cs" /> 
    <Compile Include="LocationProxy.cs" />      <Compile Include="LocationProxy.cs" /> 
    <Compile Include="LodFadeInOut.cs" />      <Compile Include="LodFadeInOut.cs" /> 
    <Compile Include="LoginFinishedCallback.cs" />      <Compile Include="LoginFinishedCallback.cs" /> 
    <Compile Include="LoginHelper.cs" />      <Compile Include="LoginHelper.cs" /> 
    <Compile Include="LoginState.cs" />      <Compile Include="LoginState.cs" /> 
    <Compile Include="LoginType.cs" />      <Compile Include="LoginType.cs" /> 
    <Compile Include="LootSpawner.cs" />      <Compile Include="LootSpawner.cs" /> 
    <Compile Include="LuredWisp.cs" />      <Compile Include="LuredWisp.cs" /> 
    <Compile Include="ManageSavesMenu.cs" />      <Compile Include="ManageSavesMenu.cs" /> 
    <Compile Include="ManageSavesMenuElement.cs" />      <Compile Include="ManageSavesMenuElement.cs" /> 
    <Compile Include="MapTable.cs" />      <Compile Include="MapTable.cs" /> 
    <Compile Include="MasterClient.cs" />      <Compile Include="MasterClient.cs" /> 
.      <Compile Include="MaterialFader.cs" /> 
    <Compile Include="MaterialVariation.cs" />      <Compile Include="MaterialVariation.cs" /> 
    <Compile Include="MaterialVariationSettings.cs" />      <Compile Include="MaterialVariationSettings.cs" /> 
    <Compile Include="MaterialVariationWorld.cs" />      <Compile Include="MaterialVariationWorld.cs" /> 
    <Compile Include="MeleeWeaponTrail.cs" />      <Compile Include="MeleeWeaponTrail.cs" /> 
    <Compile Include="Menu.cs" />      <Compile Include="Menu.cs" /> 
    <Compile Include="MenuScene.cs" />      <Compile Include="MenuScene.cs" /> 
    <Compile Include="MenuShipMovement.cs" />      <Compile Include="MenuShipMovement.cs" /> 
    <Compile Include="MessageHud.cs" />      <Compile Include="MessageHud.cs" /> 
.      <Compile Include="MeteorSmash.cs" /> 
    <Compile Include="MineRock.cs" />      <Compile Include="MineRock.cs" /> 
    <Compile Include="MineRock5.cs" />      <Compile Include="MineRock5.cs" /> 
    <Compile Include="Minimap.cs" />      <Compile Include="Minimap.cs" /> 
    <Compile Include="MistEmitter.cs" />      <Compile Include="MistEmitter.cs" /> 
    <Compile Include="Mister.cs" />      <Compile Include="Mister.cs" /> 
    <Compile Include="ModifierEnumsExtentions.cs" />      <Compile Include="ModifierEnumsExtentions.cs" /> 
    <Compile Include="MonoUpdaters.cs" />      <Compile Include="MonoUpdaters.cs" /> 
.      <Compile Include="MonoUpdatersExtra.cs" /> 
    <Compile Include="MonsterAI.cs" />      <Compile Include="MonsterAI.cs" /> 
    <Compile Include="Months.cs" />      <Compile Include="Months.cs" /> 
    <Compile Include="MovementDamage.cs" />      <Compile Include="MovementDamage.cs" /> 
    <Compile Include="MovementTest.cs" />      <Compile Include="MovementTest.cs" /> 
    <Compile Include="MusicLocation.cs" />      <Compile Include="MusicLocation.cs" /> 
    <Compile Include="MusicMan.cs" />      <Compile Include="MusicMan.cs" /> 
    <Compile Include="MusicVolume.cs" />      <Compile Include="MusicVolume.cs" /> 
    <Compile Include="NavmeshTest.cs" />      <Compile Include="NavmeshTest.cs" /> 
    <Compile Include="NewBehaviourScript.cs" />      <Compile Include="NewBehaviourScript.cs" /> 
    <Compile Include="NpcTalk.cs" />      <Compile Include="NpcTalk.cs" /> 
    <Compile Include="ObjectDB.cs" />      <Compile Include="ObjectDB.cs" /> 
.      <Compile Include="OceanBubbleParticles.cs" /> 
    <Compile Include="Odin.cs" />      <Compile Include="Odin.cs" /> 
    <Compile Include="OfferingBowl.cs" />      <Compile Include="OfferingBowl.cs" /> 
    <Compile Include="OnlineBackendType.cs" />      <Compile Include="OnlineBackendType.cs" /> 
    <Compile Include="OnlineBackendTypeExtentions.cs" />      <Compile Include="OnlineBackendTypeExtentions.cs" /> 
    <Compile Include="OnlineStatus.cs" />      <Compile Include="OnlineStatus.cs" /> 
    <Compile Include="OnLoginDoneCallback.cs" />      <Compile Include="OnLoginDoneCallback.cs" /> 
.      <Compile Include="OnProjectileHit.cs" /> 
    <Compile Include="ParticleDecal.cs" />      <Compile Include="ParticleDecal.cs" /> 
    <Compile Include="ParticleMist.cs" />      <Compile Include="ParticleMist.cs" /> 
    <Compile Include="Pathfinding.cs" />      <Compile Include="Pathfinding.cs" /> 
    <Compile Include="Petable.cs" />      <Compile Include="Petable.cs" /> 
    <Compile Include="Pickable.cs" />      <Compile Include="Pickable.cs" /> 
    <Compile Include="PickableItem.cs" />      <Compile Include="PickableItem.cs" /> 
    <Compile Include="Piece.cs" />      <Compile Include="Piece.cs" /> 
    <Compile Include="PieceTable.cs" />      <Compile Include="PieceTable.cs" /> 
    <Compile Include="Plant.cs" />      <Compile Include="Plant.cs" /> 
    <Compile Include="PlatformEnable.cs" />      <Compile Include="PlatformEnable.cs" /> 
    <Compile Include="Platforms.cs" />      <Compile Include="Platforms.cs" /> 
    <Compile Include="Player.cs" />      <Compile Include="Player.cs" /> 
    <Compile Include="PlayerController.cs" />      <Compile Include="PlayerController.cs" /> 
    <Compile Include="PlayerCustomizaton.cs" />      <Compile Include="PlayerCustomizaton.cs" /> 
    <Compile Include="PlayerKeys.cs" />      <Compile Include="PlayerKeys.cs" /> 
    <Compile Include="PlayerProfile.cs" />      <Compile Include="PlayerProfile.cs" /> 
    <Compile Include="PlayerStatType.cs" />      <Compile Include="PlayerStatType.cs" /> 
    <Compile Include="PlayFabAttrKey.cs" />      <Compile Include="PlayFabAttrKey.cs" /> 
    <Compile Include="PlayFabAttrKeyExtension.cs" />      <Compile Include="PlayFabAttrKeyExtension.cs" /> 
    <Compile Include="PlayFabAuthWithSteam.cs" />      <Compile Include="PlayFabAuthWithSteam.cs" /> 
    <Compile Include="PlayFabManager.cs" />      <Compile Include="PlayFabManager.cs" /> 
    <Compile Include="PlayFabMatchmakingServerData.cs" />      <Compile Include="PlayFabMatchmakingServerData.cs" /> 
    <Compile Include="PlayFabZLibWorkQueue.cs" />      <Compile Include="PlayFabZLibWorkQueue.cs" /> 
    <Compile Include="PointGenerator.cs" />      <Compile Include="PointGenerator.cs" /> 
    <Compile Include="PopupBase.cs" />      <Compile Include="PopupBase.cs" /> 
    <Compile Include="PopupButtonCallback.cs" />      <Compile Include="PopupButtonCallback.cs" /> 
    <Compile Include="PopupType.cs" />      <Compile Include="PopupType.cs" /> 
    <Compile Include="PrivateArea.cs" />      <Compile Include="PrivateArea.cs" /> 
    <Compile Include="PrivilegeData.cs" />      <Compile Include="PrivilegeData.cs" /> 
    <Compile Include="PrivilegeManager.cs" />      <Compile Include="PrivilegeManager.cs" /> 
    <Compile Include="Procreation.cs" />      <Compile Include="Procreation.cs" /> 
    <Compile Include="Projectile.cs" />      <Compile Include="Projectile.cs" /> 
    <Compile Include="Properties\AssemblyInfo.cs" />      <Compile Include="Properties\AssemblyInfo.cs" /> 
    <Compile Include="ProximityState.cs" />      <Compile Include="ProximityState.cs" /> 
    <Compile Include="Radiator.cs" />      <Compile Include="Radiator.cs" /> 
    <Compile Include="Ragdoll.cs" />      <Compile Include="Ragdoll.cs" /> 
    <Compile Include="RandEventSystem.cs" />      <Compile Include="RandEventSystem.cs" /> 
    <Compile Include="RandomAnimation.cs" />      <Compile Include="RandomAnimation.cs" /> 
    <Compile Include="RandomEvent.cs" />      <Compile Include="RandomEvent.cs" /> 
    <Compile Include="RandomFlyingBird.cs" />      <Compile Include="RandomFlyingBird.cs" /> 
    <Compile Include="RandomIdle.cs" />      <Compile Include="RandomIdle.cs" /> 
    <Compile Include="RandomMovement.cs" />      <Compile Include="RandomMovement.cs" /> 
    <Compile Include="RandomPieceRotation.cs" />      <Compile Include="RandomPieceRotation.cs" /> 
    <Compile Include="RandomSpawn.cs" />      <Compile Include="RandomSpawn.cs" /> 
    <Compile Include="RandomSpeak.cs" />      <Compile Include="RandomSpeak.cs" /> 
    <Compile Include="Raven.cs" />      <Compile Include="Raven.cs" /> 
    <Compile Include="Recipe.cs" />      <Compile Include="Recipe.cs" /> 
    <Compile Include="ReflectionUpdate.cs" />      <Compile Include="ReflectionUpdate.cs" /> 
    <Compile Include="RenderGroup.cs" />      <Compile Include="RenderGroup.cs" /> 
    <Compile Include="RenderGroupSubscriber.cs" />      <Compile Include="RenderGroupSubscriber.cs" /> 
    <Compile Include="RenderGroupSystem.cs" />      <Compile Include="RenderGroupSystem.cs" /> 
    <Compile Include="ResourceRoot.cs" />      <Compile Include="ResourceRoot.cs" /> 
    <Compile Include="RetrieveFromBoolSource.cs" />      <Compile Include="RetrieveFromBoolSource.cs" /> 
    <Compile Include="RetrieveFromStringSource.cs" />      <Compile Include="RetrieveFromStringSource.cs" /> 
    <Compile Include="Room.cs" />      <Compile Include="Room.cs" /> 
    <Compile Include="RoomConnection.cs" />      <Compile Include="RoomConnection.cs" /> 
.    <Compile Include="RoomPrefabData.cs" />      <Compile Include="RoomList.cs" /> 
    <Compile Include="RopeAttachment.cs" />      <Compile Include="RopeAttachment.cs" /> 
    <Compile Include="RoutedMethod.2.cs" />      <Compile Include="RoutedMethod.2.cs" /> 
    <Compile Include="RoutedMethod.3.cs" />      <Compile Include="RoutedMethod.3.cs" /> 
    <Compile Include="RoutedMethod.4.cs" />      <Compile Include="RoutedMethod.4.cs" /> 
    <Compile Include="RoutedMethod.5.cs" />      <Compile Include="RoutedMethod.5.cs" /> 
    <Compile Include="RoutedMethod.6.cs" />      <Compile Include="RoutedMethod.6.cs" /> 
    <Compile Include="RoutedMethod.7.cs" />      <Compile Include="RoutedMethod.7.cs" /> 
    <Compile Include="RoutedMethod.cs" />      <Compile Include="RoutedMethod.cs" /> 
    <Compile Include="RoutedMethodBase.cs" />      <Compile Include="RoutedMethodBase.cs" /> 
    <Compile Include="RuneStone.cs" />      <Compile Include="RuneStone.cs" /> 
    <Compile Include="Sadle.cs" />      <Compile Include="Sadle.cs" /> 
    <Compile Include="SapCollector.cs" />      <Compile Include="SapCollector.cs" /> 
    <Compile Include="SaveCollection.cs" />      <Compile Include="SaveCollection.cs" /> 
    <Compile Include="SaveDataType.cs" />      <Compile Include="SaveDataType.cs" /> 
    <Compile Include="SaveFile.cs" />      <Compile Include="SaveFile.cs" /> 
    <Compile Include="SaveFileComparer.cs" />      <Compile Include="SaveFileComparer.cs" /> 
    <Compile Include="SaveFileType.cs" />      <Compile Include="SaveFileType.cs" /> 
    <Compile Include="SaveSystem.cs" />      <Compile Include="SaveSystem.cs" /> 
    <Compile Include="SaveWithBackups.cs" />      <Compile Include="SaveWithBackups.cs" /> 
    <Compile Include="SaveWithBackupsComparer.cs" />      <Compile Include="SaveWithBackupsComparer.cs" /> 
    <Compile Include="SceneLoader.cs" />      <Compile Include="SceneLoader.cs" /> 
    <Compile Include="ScrollRectEnsureVisible.cs" />      <Compile Include="ScrollRectEnsureVisible.cs" /> 
    <Compile Include="SeasonalItemGroup.cs" />      <Compile Include="SeasonalItemGroup.cs" /> 
    <Compile Include="SEMan.cs" />      <Compile Include="SEMan.cs" /> 
    <Compile Include="SemaphoreIL2CPPFix.cs" />      <Compile Include="SemaphoreIL2CPPFix.cs" /> 
    <Compile Include="ServerCtrl.cs" />      <Compile Include="ServerCtrl.cs" /> 
    <Compile Include="ServerJoinData.cs" />      <Compile Include="ServerJoinData.cs" /> 
    <Compile Include="ServerJoinDataDedicated.cs" />      <Compile Include="ServerJoinDataDedicated.cs" /> 
    <Compile Include="ServerJoinDataPlayFabUser.cs" />      <Compile Include="ServerJoinDataPlayFabUser.cs" /> 
    <Compile Include="ServerJoinDataSteamUser.cs" />      <Compile Include="ServerJoinDataSteamUser.cs" /> 
    <Compile Include="ServerList.cs" />      <Compile Include="ServerList.cs" /> 
    <Compile Include="ServerListType.cs" />      <Compile Include="ServerListType.cs" /> 
    <Compile Include="ServerOptionsGUI.cs" />      <Compile Include="ServerOptionsGUI.cs" /> 
    <Compile Include="ServerPingStatus.cs" />      <Compile Include="ServerPingStatus.cs" /> 
    <Compile Include="ServerStatus.cs" />      <Compile Include="ServerStatus.cs" /> 
    <Compile Include="SetActiveOnAwake.cs" />      <Compile Include="SetActiveOnAwake.cs" /> 
    <Compile Include="Settings.cs" />      <Compile Include="Settings.cs" /> 
    <Compile Include="SE_Burning.cs" />      <Compile Include="SE_Burning.cs" /> 
    <Compile Include="SE_Cozy.cs" />      <Compile Include="SE_Cozy.cs" /> 
    <Compile Include="SE_Demister.cs" />      <Compile Include="SE_Demister.cs" /> 
    <Compile Include="SE_Finder.cs" />      <Compile Include="SE_Finder.cs" /> 
    <Compile Include="SE_Frost.cs" />      <Compile Include="SE_Frost.cs" /> 
    <Compile Include="SE_Harpooned.cs" />      <Compile Include="SE_Harpooned.cs" /> 
    <Compile Include="SE_HealthUpgrade.cs" />      <Compile Include="SE_HealthUpgrade.cs" /> 
    <Compile Include="SE_Poison.cs" />      <Compile Include="SE_Poison.cs" /> 
    <Compile Include="SE_Puke.cs" />      <Compile Include="SE_Puke.cs" /> 
    <Compile Include="SE_Rested.cs" />      <Compile Include="SE_Rested.cs" /> 
    <Compile Include="SE_Shield.cs" />      <Compile Include="SE_Shield.cs" /> 
    <Compile Include="SE_Smoke.cs" />      <Compile Include="SE_Smoke.cs" /> 
    <Compile Include="SE_Spawn.cs" />      <Compile Include="SE_Spawn.cs" /> 
    <Compile Include="SE_Stats.cs" />      <Compile Include="SE_Stats.cs" /> 
    <Compile Include="SE_Wet.cs" />      <Compile Include="SE_Wet.cs" /> 
.      <Compile Include="ShieldDomeImageEffect.cs" /> 
      <Compile Include="ShieldDomeParticleColor.cs" /> 
      <Compile Include="ShieldGenerator.cs" /> 
    <Compile Include="Ship.cs" />      <Compile Include="Ship.cs" /> 
    <Compile Include="ShipConstructor.cs" />      <Compile Include="ShipConstructor.cs" /> 
    <Compile Include="ShipControlls.cs" />      <Compile Include="ShipControlls.cs" /> 
    <Compile Include="ShipEffects.cs" />      <Compile Include="ShipEffects.cs" /> 
    <Compile Include="ShuffleClass.cs" />      <Compile Include="ShuffleClass.cs" /> 
.      <Compile Include="SiegeMachine.cs" /> 
    <Compile Include="Sign.cs" />      <Compile Include="Sign.cs" /> 
    <Compile Include="Skills.cs" />      <Compile Include="Skills.cs" /> 
    <Compile Include="SkillsDialog.cs" />      <Compile Include="SkillsDialog.cs" /> 
    <Compile Include="SleepText.cs" />      <Compile Include="SleepText.cs" /> 
    <Compile Include="SlowUpdate.cs" />      <Compile Include="SlowUpdate.cs" /> 
    <Compile Include="SlowUpdater.cs" />      <Compile Include="SlowUpdater.cs" /> 
    <Compile Include="Smelter.cs" />      <Compile Include="Smelter.cs" /> 
    <Compile Include="Smoke.cs" />      <Compile Include="Smoke.cs" /> 
    <Compile Include="SmokeRenderer.cs" />      <Compile Include="SmokeRenderer.cs" /> 
    <Compile Include="SmokeSpawner.cs" />      <Compile Include="SmokeSpawner.cs" /> 
    <Compile Include="SnapToGround.cs" />      <Compile Include="SnapToGround.cs" /> 
    <Compile Include="SpawnAbility.cs" />      <Compile Include="SpawnAbility.cs" /> 
    <Compile Include="SpawnArea.cs" />      <Compile Include="SpawnArea.cs" /> 
    <Compile Include="SpawnOnDamaged.cs" />      <Compile Include="SpawnOnDamaged.cs" /> 
    <Compile Include="SpawnPrefab.cs" />      <Compile Include="SpawnPrefab.cs" /> 
    <Compile Include="SpawnSystem.cs" />      <Compile Include="SpawnSystem.cs" /> 
    <Compile Include="SpawnSystemList.cs" />      <Compile Include="SpawnSystemList.cs" /> 
    <Compile Include="StateController.cs" />      <Compile Include="StateController.cs" /> 
    <Compile Include="StaticPhysics.cs" />      <Compile Include="StaticPhysics.cs" /> 
    <Compile Include="StaticTarget.cs" />      <Compile Include="StaticTarget.cs" /> 
    <Compile Include="StationExtension.cs" />      <Compile Include="StationExtension.cs" /> 
    <Compile Include="StatusEffect.cs" />      <Compile Include="StatusEffect.cs" /> 
    <Compile Include="StealthSystem.cs" />      <Compile Include="StealthSystem.cs" /> 
    <Compile Include="SteamManager.cs" />      <Compile Include="SteamManager.cs" /> 
    <Compile Include="SteamManager2.cs" />      <Compile Include="SteamManager2.cs" /> 
    <Compile Include="StoreGui.cs" />      <Compile Include="StoreGui.cs" /> 
    <Compile Include="Switch.cs" />      <Compile Include="Switch.cs" /> 
    <Compile Include="TabHandler.cs" />      <Compile Include="TabHandler.cs" /> 
    <Compile Include="Tail.cs" />      <Compile Include="Tail.cs" /> 
    <Compile Include="Talker.cs" />      <Compile Include="Talker.cs" /> 
    <Compile Include="Tameable.cs" />      <Compile Include="Tameable.cs" /> 
    <Compile Include="Teleport.cs" />      <Compile Include="Teleport.cs" /> 
    <Compile Include="TeleportAbility.cs" />      <Compile Include="TeleportAbility.cs" /> 
    <Compile Include="TeleportHome.cs" />      <Compile Include="TeleportHome.cs" /> 
    <Compile Include="TeleportWorld.cs" />      <Compile Include="TeleportWorld.cs" /> 
    <Compile Include="TeleportWorldTrigger.cs" />      <Compile Include="TeleportWorldTrigger.cs" /> 
    <Compile Include="Terminal.cs" />      <Compile Include="Terminal.cs" /> 
    <Compile Include="TerrainComp.cs" />      <Compile Include="TerrainComp.cs" /> 
    <Compile Include="TerrainLod.cs" />      <Compile Include="TerrainLod.cs" /> 
    <Compile Include="TerrainModifier.cs" />      <Compile Include="TerrainModifier.cs" /> 
    <Compile Include="TerrainOp.cs" />      <Compile Include="TerrainOp.cs" /> 
    <Compile Include="TestCollision.cs" />      <Compile Include="TestCollision.cs" /> 
    <Compile Include="TestSceneCharacter.cs" />      <Compile Include="TestSceneCharacter.cs" /> 
    <Compile Include="TestSceneSetup.cs" />      <Compile Include="TestSceneSetup.cs" /> 
    <Compile Include="TextInput.cs" />      <Compile Include="TextInput.cs" /> 
    <Compile Include="TextReceiver.cs" />      <Compile Include="TextReceiver.cs" /> 
    <Compile Include="TextsDialog.cs" />      <Compile Include="TextsDialog.cs" /> 
    <Compile Include="TextViewer.cs" />      <Compile Include="TextViewer.cs" /> 
    <Compile Include="ThorFly.cs" />      <Compile Include="ThorFly.cs" /> 
    <Compile Include="Thunder.cs" />      <Compile Include="Thunder.cs" /> 
    <Compile Include="TimedDestruction.cs" />      <Compile Include="TimedDestruction.cs" /> 
    <Compile Include="ToggleImage.cs" />      <Compile Include="ToggleImage.cs" /> 
    <Compile Include="ToggleSwitch.cs" />      <Compile Include="ToggleSwitch.cs" /> 
    <Compile Include="TombStone.cs" />      <Compile Include="TombStone.cs" /> 
    <Compile Include="Tracker.cs" />      <Compile Include="Tracker.cs" /> 
    <Compile Include="Trader.cs" />      <Compile Include="Trader.cs" /> 
    <Compile Include="Trap.cs" />      <Compile Include="Trap.cs" /> 
    <Compile Include="TreeBase.cs" />      <Compile Include="TreeBase.cs" /> 
    <Compile Include="TreeLog.cs" />      <Compile Include="TreeLog.cs" /> 
    <Compile Include="TriggerSpawnAbility.cs" />      <Compile Include="TriggerSpawnAbility.cs" /> 
    <Compile Include="TriggerSpawner.cs" />      <Compile Include="TriggerSpawner.cs" /> 
    <Compile Include="Turret.cs" />      <Compile Include="Turret.cs" /> 
    <Compile Include="Tutorial.cs" />      <Compile Include="Tutorial.cs" /> 
    <Compile Include="UGCType.cs" />      <Compile Include="UGCType.cs" /> 
    <Compile Include="UIGamePad.cs" />      <Compile Include="UIGamePad.cs" /> 
    <Compile Include="UnifiedPopup.cs" />      <Compile Include="UnifiedPopup.cs" /> 
    <Compile Include="UnitySourceGeneratedAssemblyMonoScriptTypes_v1.cs" />      <Compile Include="UnitySourceGeneratedAssemblyMonoScriptTypes_v1.cs" /> 
    <Compile Include="UserInfo.cs" />      <Compile Include="UserInfo.cs" /> 
    <Compile Include="UserManagement\BlockList.cs" />      <Compile Include="UserManagement\BlockList.cs" /> 
    <Compile Include="UserManagement\MuteList.cs" />      <Compile Include="UserManagement\MuteList.cs" /> 
    <Compile Include="Vagon.cs" />      <Compile Include="Vagon.cs" /> 
    <Compile Include="Valheim\SettingsGui\AccessibilitySettings.cs" />      <Compile Include="Valheim\SettingsGui\AccessibilitySettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\AudioSettings.cs" />      <Compile Include="Valheim\SettingsGui\AudioSettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\ConsoleGraphicsQualityModeHelper.cs" />      <Compile Include="Valheim\SettingsGui\ConsoleGraphicsQualityModeHelper.cs" /> 
    <Compile Include="Valheim\SettingsGui\DeviceQualitySettings.cs" />      <Compile Include="Valheim\SettingsGui\DeviceQualitySettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\GamepadMap.cs" />      <Compile Include="Valheim\SettingsGui\GamepadMap.cs" /> 
    <Compile Include="Valheim\SettingsGui\GamepadMapController.cs" />      <Compile Include="Valheim\SettingsGui\GamepadMapController.cs" /> 
    <Compile Include="Valheim\SettingsGui\GamepadMapLabel.cs" />      <Compile Include="Valheim\SettingsGui\GamepadMapLabel.cs" /> 
    <Compile Include="Valheim\SettingsGui\GamepadMapType.cs" />      <Compile Include="Valheim\SettingsGui\GamepadMapType.cs" /> 
    <Compile Include="Valheim\SettingsGui\GamepadSettings.cs" />      <Compile Include="Valheim\SettingsGui\GamepadSettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\GameplaySettings.cs" />      <Compile Include="Valheim\SettingsGui\GameplaySettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\GraphicsModeManager.cs" />      <Compile Include="Valheim\SettingsGui\GraphicsModeManager.cs" /> 
    <Compile Include="Valheim\SettingsGui\GraphicsQualityMode.cs" />      <Compile Include="Valheim\SettingsGui\GraphicsQualityMode.cs" /> 
    <Compile Include="Valheim\SettingsGui\GraphicsSettings.cs" />      <Compile Include="Valheim\SettingsGui\GraphicsSettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\KeyboardMouseSettings.cs" />      <Compile Include="Valheim\SettingsGui\KeyboardMouseSettings.cs" /> 
    <Compile Include="Valheim\SettingsGui\KeySetting.cs" />      <Compile Include="Valheim\SettingsGui\KeySetting.cs" /> 
    <Compile Include="Valheim\SettingsGui\PlatformHardware.cs" />      <Compile Include="Valheim\SettingsGui\PlatformHardware.cs" /> 
    <Compile Include="Valheim\SettingsGui\SettingsBase.cs" />      <Compile Include="Valheim\SettingsGui\SettingsBase.cs" /> 
    <Compile Include="Valheim\SettingsGui\SettingsTooltip.cs" />      <Compile Include="Valheim\SettingsGui\SettingsTooltip.cs" /> 
    <Compile Include="Valheim\UI\BackElement.cs" />      <Compile Include="Valheim\UI\BackElement.cs" /> 
    <Compile Include="Valheim\UI\DynamicRadialMenu.cs" />      <Compile Include="Valheim\UI\DynamicRadialMenu.cs" /> 
    <Compile Include="Valheim\UI\ElementInfo.cs" />      <Compile Include="Valheim\UI\ElementInfo.cs" /> 
    <Compile Include="Valheim\UI\EmoteDataMapping.cs" />      <Compile Include="Valheim\UI\EmoteDataMapping.cs" /> 
    <Compile Include="Valheim\UI\EmoteElement.cs" />      <Compile Include="Valheim\UI\EmoteElement.cs" /> 
    <Compile Include="Valheim\UI\EmoteGroupConfig.cs" />      <Compile Include="Valheim\UI\EmoteGroupConfig.cs" /> 
    <Compile Include="Valheim\UI\EmoteMappings.cs" />      <Compile Include="Valheim\UI\EmoteMappings.cs" /> 
    <Compile Include="Valheim\UI\EmptyElement.cs" />      <Compile Include="Valheim\UI\EmptyElement.cs" /> 
    <Compile Include="Valheim\UI\GroupElement.cs" />      <Compile Include="Valheim\UI\GroupElement.cs" /> 
    <Compile Include="Valheim\UI\HammerItemElement.cs" />      <Compile Include="Valheim\UI\HammerItemElement.cs" /> 
    <Compile Include="Valheim\UI\HotbarGroupConfig.cs" />      <Compile Include="Valheim\UI\HotbarGroupConfig.cs" /> 
    <Compile Include="Valheim\UI\IRadialConfig.cs" />      <Compile Include="Valheim\UI\IRadialConfig.cs" /> 
    <Compile Include="Valheim\UI\ItemElement.cs" />      <Compile Include="Valheim\UI\ItemElement.cs" /> 
    <Compile Include="Valheim\UI\ItemGroupConfig.cs" />      <Compile Include="Valheim\UI\ItemGroupConfig.cs" /> 
    <Compile Include="Valheim\UI\ItemGroupMapping.cs" />      <Compile Include="Valheim\UI\ItemGroupMapping.cs" /> 
    <Compile Include="Valheim\UI\ItemGroupMappings.cs" />      <Compile Include="Valheim\UI\ItemGroupMappings.cs" /> 
    <Compile Include="Valheim\UI\PageMode.cs" />      <Compile Include="Valheim\UI\PageMode.cs" /> 
    <Compile Include="Valheim\UI\RadialConfigHelper.cs" />      <Compile Include="Valheim\UI\RadialConfigHelper.cs" /> 
    <Compile Include="Valheim\UI\RadialKeyHints.cs" />      <Compile Include="Valheim\UI\RadialKeyHints.cs" /> 
    <Compile Include="Valheim\UI\RadialLayout.cs" />      <Compile Include="Valheim\UI\RadialLayout.cs" /> 
    <Compile Include="Valheim\UI\RadialMenuElement.cs" />      <Compile Include="Valheim\UI\RadialMenuElement.cs" /> 
    <Compile Include="Valheim\UI\ScrollRectExtensions.cs" />      <Compile Include="Valheim\UI\ScrollRectExtensions.cs" /> 
    <Compile Include="Valheim\UI\Selector.cs" />      <Compile Include="Valheim\UI\Selector.cs" /> 
    <Compile Include="Valheim\UI\SessionPlayerList.cs" />      <Compile Include="Valheim\UI\SessionPlayerList.cs" /> 
    <Compile Include="Valheim\UI\SessionPlayerListEntry.cs" />      <Compile Include="Valheim\UI\SessionPlayerListEntry.cs" /> 
    <Compile Include="Valheim\UI\SessionPlayerListHelper.cs" />      <Compile Include="Valheim\UI\SessionPlayerListHelper.cs" /> 
    <Compile Include="Valheim\UI\UIMath.cs" />      <Compile Include="Valheim\UI\UIMath.cs" /> 
    <Compile Include="Valheim\UI\ValheimRadialConfig.cs" />      <Compile Include="Valheim\UI\ValheimRadialConfig.cs" /> 
    <Compile Include="Valkyrie.cs" />      <Compile Include="Valkyrie.cs" /> 
    <Compile Include="VariantDialog.cs" />      <Compile Include="VariantDialog.cs" /> 
    <Compile Include="Vegvisir.cs" />      <Compile Include="Vegvisir.cs" /> 
    <Compile Include="Version.cs" />      <Compile Include="Version.cs" /> 
.      <Compile Include="Vine.cs" /> 
    <Compile Include="VirtualFrameBuffer.cs" />      <Compile Include="VirtualFrameBuffer.cs" /> 
    <Compile Include="VirtualFrameBufferScaler.cs" />      <Compile Include="VirtualFrameBufferScaler.cs" /> 
    <Compile Include="VisEquipment.cs" />      <Compile Include="VisEquipment.cs" /> 
    <Compile Include="VisSlot.cs" />      <Compile Include="VisSlot.cs" /> 
    <Compile Include="VortexParticles.cs" />      <Compile Include="VortexParticles.cs" /> 
    <Compile Include="WarningPopup.cs" />      <Compile Include="WarningPopup.cs" /> 
    <Compile Include="WaterMark.cs" />      <Compile Include="WaterMark.cs" /> 
    <Compile Include="WaterTrigger.cs" />      <Compile Include="WaterTrigger.cs" /> 
    <Compile Include="WaterVolume.cs" />      <Compile Include="WaterVolume.cs" /> 
    <Compile Include="WayStone.cs" />      <Compile Include="WayStone.cs" /> 
    <Compile Include="WeakSpot.cs" />      <Compile Include="WeakSpot.cs" /> 
    <Compile Include="WeaponLoadState.cs" />      <Compile Include="WeaponLoadState.cs" /> 
    <Compile Include="WearNTear.cs" />      <Compile Include="WearNTear.cs" /> 
.    <Compile Include="WearNTearCOMCalculationSwitcher.cs" />   
    <Compile Include="WearNTearUpdater.cs" />      <Compile Include="WearNTearUpdater.cs" /> 
    <Compile Include="Windmill.cs" />      <Compile Include="Windmill.cs" /> 
    <Compile Include="WispSpawner.cs" />      <Compile Include="WispSpawner.cs" /> 
    <Compile Include="World.cs" />      <Compile Include="World.cs" /> 
    <Compile Include="WorldGenerator.cs" />      <Compile Include="WorldGenerator.cs" /> 
    <Compile Include="WorldModifierOption.cs" />      <Compile Include="WorldModifierOption.cs" /> 
    <Compile Include="WorldModifiers.cs" />      <Compile Include="WorldModifiers.cs" /> 
    <Compile Include="WorldPresets.cs" />      <Compile Include="WorldPresets.cs" /> 
    <Compile Include="WorldSaveComparer.cs" />      <Compile Include="WorldSaveComparer.cs" /> 
    <Compile Include="YesNoPopup.cs" />      <Compile Include="YesNoPopup.cs" /> 
    <Compile Include="ZBroastcast.cs" />      <Compile Include="ZBroastcast.cs" /> 
    <Compile Include="ZConnector.cs" />      <Compile Include="ZConnector.cs" /> 
    <Compile Include="ZConnector2.cs" />      <Compile Include="ZConnector2.cs" /> 
    <Compile Include="ZDO.cs" />      <Compile Include="ZDO.cs" /> 
    <Compile Include="ZDOComparer.cs" />      <Compile Include="ZDOComparer.cs" /> 
    <Compile Include="ZDOConnection.cs" />      <Compile Include="ZDOConnection.cs" /> 
    <Compile Include="ZDOConnectionHashData.cs" />      <Compile Include="ZDOConnectionHashData.cs" /> 
    <Compile Include="ZDODataHelper.cs" />      <Compile Include="ZDODataHelper.cs" /> 
    <Compile Include="ZDOExtraData.cs" />      <Compile Include="ZDOExtraData.cs" /> 
    <Compile Include="ZDOHelper.cs" />      <Compile Include="ZDOHelper.cs" /> 
    <Compile Include="ZDOID.cs" />      <Compile Include="ZDOID.cs" /> 
    <Compile Include="ZDOMan.cs" />      <Compile Include="ZDOMan.cs" /> 
    <Compile Include="ZDOPool.cs" />      <Compile Include="ZDOPool.cs" /> 
    <Compile Include="ZDOVars.cs" />      <Compile Include="ZDOVars.cs" /> 
    <Compile Include="ZNat.cs" />      <Compile Include="ZNat.cs" /> 
    <Compile Include="ZNet.cs" />      <Compile Include="ZNet.cs" /> 
    <Compile Include="ZNetPeer.cs" />      <Compile Include="ZNetPeer.cs" /> 
    <Compile Include="ZNetScene.cs" />      <Compile Include="ZNetScene.cs" /> 
    <Compile Include="ZNetStats.cs" />      <Compile Include="ZNetStats.cs" /> 
    <Compile Include="ZNetView.cs" />      <Compile Include="ZNetView.cs" /> 
    <Compile Include="ZNtp.cs" />      <Compile Include="ZNtp.cs" /> 
    <Compile Include="ZoneSystem.cs" />      <Compile Include="ZoneSystem.cs" /> 
    <Compile Include="ZPackage.cs" />      <Compile Include="ZPackage.cs" /> 
    <Compile Include="ZPlayFabLobbySearch.cs" />      <Compile Include="ZPlayFabLobbySearch.cs" /> 
    <Compile Include="ZPlayFabMatchmakeLobbyLeftCallback.cs" />      <Compile Include="ZPlayFabMatchmakeLobbyLeftCallback.cs" /> 
    <Compile Include="ZPlayFabMatchmakeServerStarted.cs" />      <Compile Include="ZPlayFabMatchmakeServerStarted.cs" /> 
    <Compile Include="ZPlayFabMatchmakeServerStopped.cs" />      <Compile Include="ZPlayFabMatchmakeServerStopped.cs" /> 
    <Compile Include="ZPlayFabMatchmaking.cs" />      <Compile Include="ZPlayFabMatchmaking.cs" /> 
    <Compile Include="ZPlayFabMatchmakingFailedCallback.cs" />      <Compile Include="ZPlayFabMatchmakingFailedCallback.cs" /> 
    <Compile Include="ZPLayFabMatchmakingFailReason.cs" />      <Compile Include="ZPLayFabMatchmakingFailReason.cs" /> 
    <Compile Include="ZPlayFabMatchmakingSuccessCallback.cs" />      <Compile Include="ZPlayFabMatchmakingSuccessCallback.cs" /> 
    <Compile Include="ZPlayFabSocket.cs" />      <Compile Include="ZPlayFabSocket.cs" /> 
    <Compile Include="ZPlayFabSocketState.cs" />      <Compile Include="ZPlayFabSocketState.cs" /> 
    <Compile Include="ZRoutedRpc.cs" />      <Compile Include="ZRoutedRpc.cs" /> 
    <Compile Include="ZRpc.cs" />      <Compile Include="ZRpc.cs" /> 
    <Compile Include="ZSFX.cs" />      <Compile Include="ZSFX.cs" /> 
    <Compile Include="ZSocket.cs" />      <Compile Include="ZSocket.cs" /> 
    <Compile Include="ZSocket2.cs" />      <Compile Include="ZSocket2.cs" /> 
    <Compile Include="ZSteamMatchmaking.cs" />      <Compile Include="ZSteamMatchmaking.cs" /> 
    <Compile Include="ZSteamSocket.cs" />      <Compile Include="ZSteamSocket.cs" /> 
    <Compile Include="ZSteamSocketOLD.cs" />      <Compile Include="ZSteamSocketOLD.cs" /> 
    <Compile Include="ZSyncAnimation.cs" />      <Compile Include="ZSyncAnimation.cs" /> 
    <Compile Include="ZSyncTransform.cs" />      <Compile Include="ZSyncTransform.cs" /> 
  </ItemGroup>    </ItemGroup> 
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />    <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> 
</Project>  </Project>