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| <Compile Include="IPieceMarker.cs" /> |
| <Compile Include="IPieceMarker.cs" /> |
| <Compile Include="IProjectile.cs" /> |
| <Compile Include="IProjectile.cs" /> |
| <Compile Include="ISerializableParameter.cs" /> |
| <Compile Include="ISerializableParameter.cs" /> |
| <Compile Include="ISocket.cs" /> |
| <Compile Include="ISocket.cs" /> |
| <Compile Include="ItemDrop.cs" /> |
| <Compile Include="ItemDrop.cs" /> |
| <Compile Include="ItemSets.cs" /> |
| <Compile Include="ItemSets.cs" /> |
| <Compile Include="ItemStand.cs" /> |
| <Compile Include="ItemStand.cs" /> |
| <Compile Include="ItemStyle.cs" /> |
| <Compile Include="ItemStyle.cs" /> |
| . | |
| <Compile Include="IUpdateAI.cs" /> |
| <Compile Include="IWaterInteractable.cs" /> |
| <Compile Include="IWaterInteractable.cs" /> |
| <Compile Include="JoinCode.cs" /> |
| <Compile Include="JoinCode.cs" /> |
| <Compile Include="KeyButton.cs" /> |
| <Compile Include="KeyButton.cs" /> |
| <Compile Include="KeyHints.cs" /> |
| <Compile Include="KeyHints.cs" /> |
| <Compile Include="KeySetType.cs" /> |
| <Compile Include="KeySetType.cs" /> |
| <Compile Include="KeySlider.cs" /> |
| <Compile Include="KeySlider.cs" /> |
| <Compile Include="KeyToggle.cs" /> |
| <Compile Include="KeyToggle.cs" /> |
| <Compile Include="KeyUI.cs" /> |
| <Compile Include="KeyUI.cs" /> |
| <Compile Include="Ladder.cs" /> |
| <Compile Include="Ladder.cs" /> |
| <Compile Include="Ledge.cs" /> |
| <Compile Include="Ledge.cs" /> |
| <Compile Include="LevelEffects.cs" /> |
| <Compile Include="LevelEffects.cs" /> |
| <Compile Include="Leviathan.cs" /> |
| <Compile Include="Leviathan.cs" /> |
| <Compile Include="LightFlicker.cs" /> |
| <Compile Include="LightFlicker.cs" /> |
| <Compile Include="LightLod.cs" /> |
| <Compile Include="LightLod.cs" /> |
| <Compile Include="LineAttach.cs" /> |
| <Compile Include="LineAttach.cs" /> |
| <Compile Include="LineConnect.cs" /> |
| <Compile Include="LineConnect.cs" /> |
| <Compile Include="LiquidSurface.cs" /> |
| <Compile Include="LiquidSurface.cs" /> |
| <Compile Include="LiquidType.cs" /> |
| <Compile Include="LiquidType.cs" /> |
| <Compile Include="LiquidVolume.cs" /> |
| <Compile Include="LiquidVolume.cs" /> |
| <Compile Include="LivePopupBase.cs" /> |
| <Compile Include="LivePopupBase.cs" /> |
| <Compile Include="LoadingIndicator.cs" /> |
| <Compile Include="LoadingIndicator.cs" /> |
| <Compile Include="Location.cs" /> |
| <Compile Include="Location.cs" /> |
| <Compile Include="LocationList.cs" /> |
| <Compile Include="LocationList.cs" /> |
| <Compile Include="LocationProxy.cs" /> |
| <Compile Include="LocationProxy.cs" /> |
| <Compile Include="LodFadeInOut.cs" /> |
| <Compile Include="LodFadeInOut.cs" /> |
| <Compile Include="LoginFinishedCallback.cs" /> |
| <Compile Include="LoginFinishedCallback.cs" /> |
| <Compile Include="LoginHelper.cs" /> |
| <Compile Include="LoginHelper.cs" /> |
| <Compile Include="LoginState.cs" /> |
| <Compile Include="LoginState.cs" /> |
| <Compile Include="LoginType.cs" /> |
| <Compile Include="LoginType.cs" /> |
| <Compile Include="LootSpawner.cs" /> |
| <Compile Include="LootSpawner.cs" /> |
| <Compile Include="LuredWisp.cs" /> |
| <Compile Include="LuredWisp.cs" /> |
| <Compile Include="ManageSavesMenu.cs" /> |
| <Compile Include="ManageSavesMenu.cs" /> |
| <Compile Include="ManageSavesMenuElement.cs" /> |
| <Compile Include="ManageSavesMenuElement.cs" /> |
| <Compile Include="MapTable.cs" /> |
| <Compile Include="MapTable.cs" /> |
| <Compile Include="MasterClient.cs" /> |
| <Compile Include="MasterClient.cs" /> |
| . | |
| <Compile Include="MaterialFader.cs" /> |
| <Compile Include="MaterialVariation.cs" /> |
| <Compile Include="MaterialVariation.cs" /> |
| <Compile Include="MaterialVariationSettings.cs" /> |
| <Compile Include="MaterialVariationSettings.cs" /> |
| <Compile Include="MaterialVariationWorld.cs" /> |
| <Compile Include="MaterialVariationWorld.cs" /> |
| <Compile Include="MeleeWeaponTrail.cs" /> |
| <Compile Include="MeleeWeaponTrail.cs" /> |
| <Compile Include="Menu.cs" /> |
| <Compile Include="Menu.cs" /> |
| <Compile Include="MenuScene.cs" /> |
| <Compile Include="MenuScene.cs" /> |
| <Compile Include="MenuShipMovement.cs" /> |
| <Compile Include="MenuShipMovement.cs" /> |
| <Compile Include="MessageHud.cs" /> |
| <Compile Include="MessageHud.cs" /> |
| . | |
| <Compile Include="MeteorSmash.cs" /> |
| <Compile Include="MineRock.cs" /> |
| <Compile Include="MineRock.cs" /> |
| <Compile Include="MineRock5.cs" /> |
| <Compile Include="MineRock5.cs" /> |
| <Compile Include="Minimap.cs" /> |
| <Compile Include="Minimap.cs" /> |
| <Compile Include="MistEmitter.cs" /> |
| <Compile Include="MistEmitter.cs" /> |
| <Compile Include="Mister.cs" /> |
| <Compile Include="Mister.cs" /> |
| <Compile Include="ModifierEnumsExtentions.cs" /> |
| <Compile Include="ModifierEnumsExtentions.cs" /> |
| <Compile Include="MonoUpdaters.cs" /> |
| <Compile Include="MonoUpdaters.cs" /> |
| . | |
| <Compile Include="MonoUpdatersExtra.cs" /> |
| <Compile Include="MonsterAI.cs" /> |
| <Compile Include="MonsterAI.cs" /> |
| <Compile Include="Months.cs" /> |
| <Compile Include="Months.cs" /> |
| <Compile Include="MovementDamage.cs" /> |
| <Compile Include="MovementDamage.cs" /> |
| <Compile Include="MovementTest.cs" /> |
| <Compile Include="MovementTest.cs" /> |
| <Compile Include="MusicLocation.cs" /> |
| <Compile Include="MusicLocation.cs" /> |
| <Compile Include="MusicMan.cs" /> |
| <Compile Include="MusicMan.cs" /> |
| <Compile Include="MusicVolume.cs" /> |
| <Compile Include="MusicVolume.cs" /> |
| <Compile Include="NavmeshTest.cs" /> |
| <Compile Include="NavmeshTest.cs" /> |
| <Compile Include="NewBehaviourScript.cs" /> |
| <Compile Include="NewBehaviourScript.cs" /> |
| <Compile Include="NpcTalk.cs" /> |
| <Compile Include="NpcTalk.cs" /> |
| <Compile Include="ObjectDB.cs" /> |
| <Compile Include="ObjectDB.cs" /> |
| . | |
| <Compile Include="OceanBubbleParticles.cs" /> |
| <Compile Include="Odin.cs" /> |
| <Compile Include="Odin.cs" /> |
| <Compile Include="OfferingBowl.cs" /> |
| <Compile Include="OfferingBowl.cs" /> |
| <Compile Include="OnlineBackendType.cs" /> |
| <Compile Include="OnlineBackendType.cs" /> |
| <Compile Include="OnlineBackendTypeExtentions.cs" /> |
| <Compile Include="OnlineBackendTypeExtentions.cs" /> |
| <Compile Include="OnlineStatus.cs" /> |
| <Compile Include="OnlineStatus.cs" /> |
| <Compile Include="OnLoginDoneCallback.cs" /> |
| <Compile Include="OnLoginDoneCallback.cs" /> |
| . | |
| <Compile Include="OnProjectileHit.cs" /> |
| <Compile Include="ParticleDecal.cs" /> |
| <Compile Include="ParticleDecal.cs" /> |
| <Compile Include="ParticleMist.cs" /> |
| <Compile Include="ParticleMist.cs" /> |
| <Compile Include="Pathfinding.cs" /> |
| <Compile Include="Pathfinding.cs" /> |
| <Compile Include="Petable.cs" /> |
| <Compile Include="Petable.cs" /> |
| <Compile Include="Pickable.cs" /> |
| <Compile Include="Pickable.cs" /> |
| <Compile Include="PickableItem.cs" /> |
| <Compile Include="PickableItem.cs" /> |
| <Compile Include="Piece.cs" /> |
| <Compile Include="Piece.cs" /> |
| <Compile Include="PieceTable.cs" /> |
| <Compile Include="PieceTable.cs" /> |
| <Compile Include="Plant.cs" /> |
| <Compile Include="Plant.cs" /> |
| <Compile Include="PlatformEnable.cs" /> |
| <Compile Include="PlatformEnable.cs" /> |
| <Compile Include="Platforms.cs" /> |
| <Compile Include="Platforms.cs" /> |
| <Compile Include="Player.cs" /> |
| <Compile Include="Player.cs" /> |
| <Compile Include="PlayerController.cs" /> |
| <Compile Include="PlayerController.cs" /> |
| <Compile Include="PlayerCustomizaton.cs" /> |
| <Compile Include="PlayerCustomizaton.cs" /> |
| <Compile Include="PlayerKeys.cs" /> |
| <Compile Include="PlayerKeys.cs" /> |
| <Compile Include="PlayerProfile.cs" /> |
| <Compile Include="PlayerProfile.cs" /> |
| <Compile Include="PlayerStatType.cs" /> |
| <Compile Include="PlayerStatType.cs" /> |
| <Compile Include="PlayFabAttrKey.cs" /> |
| <Compile Include="PlayFabAttrKey.cs" /> |
| <Compile Include="PlayFabAttrKeyExtension.cs" /> |
| <Compile Include="PlayFabAttrKeyExtension.cs" /> |
| <Compile Include="PlayFabAuthWithSteam.cs" /> |
| <Compile Include="PlayFabAuthWithSteam.cs" /> |
| <Compile Include="PlayFabManager.cs" /> |
| <Compile Include="PlayFabManager.cs" /> |
| <Compile Include="PlayFabMatchmakingServerData.cs" /> |
| <Compile Include="PlayFabMatchmakingServerData.cs" /> |
| <Compile Include="PlayFabZLibWorkQueue.cs" /> |
| <Compile Include="PlayFabZLibWorkQueue.cs" /> |
| <Compile Include="PointGenerator.cs" /> |
| <Compile Include="PointGenerator.cs" /> |
| <Compile Include="PopupBase.cs" /> |
| <Compile Include="PopupBase.cs" /> |
| <Compile Include="PopupButtonCallback.cs" /> |
| <Compile Include="PopupButtonCallback.cs" /> |
| <Compile Include="PopupType.cs" /> |
| <Compile Include="PopupType.cs" /> |
| <Compile Include="PrivateArea.cs" /> |
| <Compile Include="PrivateArea.cs" /> |
| <Compile Include="PrivilegeData.cs" /> |
| <Compile Include="PrivilegeData.cs" /> |
| <Compile Include="PrivilegeManager.cs" /> |
| <Compile Include="PrivilegeManager.cs" /> |
| <Compile Include="Procreation.cs" /> |
| <Compile Include="Procreation.cs" /> |
| <Compile Include="Projectile.cs" /> |
| <Compile Include="Projectile.cs" /> |
| <Compile Include="Properties\AssemblyInfo.cs" /> |
| <Compile Include="Properties\AssemblyInfo.cs" /> |
| <Compile Include="ProximityState.cs" /> |
| <Compile Include="ProximityState.cs" /> |
| <Compile Include="Radiator.cs" /> |
| <Compile Include="Radiator.cs" /> |
| <Compile Include="Ragdoll.cs" /> |
| <Compile Include="Ragdoll.cs" /> |
| <Compile Include="RandEventSystem.cs" /> |
| <Compile Include="RandEventSystem.cs" /> |
| <Compile Include="RandomAnimation.cs" /> |
| <Compile Include="RandomAnimation.cs" /> |
| <Compile Include="RandomEvent.cs" /> |
| <Compile Include="RandomEvent.cs" /> |
| <Compile Include="RandomFlyingBird.cs" /> |
| <Compile Include="RandomFlyingBird.cs" /> |
| <Compile Include="RandomIdle.cs" /> |
| <Compile Include="RandomIdle.cs" /> |
| <Compile Include="RandomMovement.cs" /> |
| <Compile Include="RandomMovement.cs" /> |
| <Compile Include="RandomPieceRotation.cs" /> |
| <Compile Include="RandomPieceRotation.cs" /> |
| <Compile Include="RandomSpawn.cs" /> |
| <Compile Include="RandomSpawn.cs" /> |
| <Compile Include="RandomSpeak.cs" /> |
| <Compile Include="RandomSpeak.cs" /> |
| <Compile Include="Raven.cs" /> |
| <Compile Include="Raven.cs" /> |
| <Compile Include="Recipe.cs" /> |
| <Compile Include="Recipe.cs" /> |
| <Compile Include="ReflectionUpdate.cs" /> |
| <Compile Include="ReflectionUpdate.cs" /> |
| <Compile Include="RenderGroup.cs" /> |
| <Compile Include="RenderGroup.cs" /> |
| <Compile Include="RenderGroupSubscriber.cs" /> |
| <Compile Include="RenderGroupSubscriber.cs" /> |
| <Compile Include="RenderGroupSystem.cs" /> |
| <Compile Include="RenderGroupSystem.cs" /> |
| <Compile Include="ResourceRoot.cs" /> |
| <Compile Include="ResourceRoot.cs" /> |
| <Compile Include="RetrieveFromBoolSource.cs" /> |
| <Compile Include="RetrieveFromBoolSource.cs" /> |
| <Compile Include="RetrieveFromStringSource.cs" /> |
| <Compile Include="RetrieveFromStringSource.cs" /> |
| <Compile Include="Room.cs" /> |
| <Compile Include="Room.cs" /> |
| <Compile Include="RoomConnection.cs" /> |
| <Compile Include="RoomConnection.cs" /> |
| . | <Compile Include="RoomPrefabData.cs" /> |
| <Compile Include="RoomList.cs" /> |
| <Compile Include="RopeAttachment.cs" /> |
| <Compile Include="RopeAttachment.cs" /> |
| <Compile Include="RoutedMethod.2.cs" /> |
| <Compile Include="RoutedMethod.2.cs" /> |
| <Compile Include="RoutedMethod.3.cs" /> |
| <Compile Include="RoutedMethod.3.cs" /> |
| <Compile Include="RoutedMethod.4.cs" /> |
| <Compile Include="RoutedMethod.4.cs" /> |
| <Compile Include="RoutedMethod.5.cs" /> |
| <Compile Include="RoutedMethod.5.cs" /> |
| <Compile Include="RoutedMethod.6.cs" /> |
| <Compile Include="RoutedMethod.6.cs" /> |
| <Compile Include="RoutedMethod.7.cs" /> |
| <Compile Include="RoutedMethod.7.cs" /> |
| <Compile Include="RoutedMethod.cs" /> |
| <Compile Include="RoutedMethod.cs" /> |
| <Compile Include="RoutedMethodBase.cs" /> |
| <Compile Include="RoutedMethodBase.cs" /> |
| <Compile Include="RuneStone.cs" /> |
| <Compile Include="RuneStone.cs" /> |
| <Compile Include="Sadle.cs" /> |
| <Compile Include="Sadle.cs" /> |
| <Compile Include="SapCollector.cs" /> |
| <Compile Include="SapCollector.cs" /> |
| <Compile Include="SaveCollection.cs" /> |
| <Compile Include="SaveCollection.cs" /> |
| <Compile Include="SaveDataType.cs" /> |
| <Compile Include="SaveDataType.cs" /> |
| <Compile Include="SaveFile.cs" /> |
| <Compile Include="SaveFile.cs" /> |
| <Compile Include="SaveFileComparer.cs" /> |
| <Compile Include="SaveFileComparer.cs" /> |
| <Compile Include="SaveFileType.cs" /> |
| <Compile Include="SaveFileType.cs" /> |
| <Compile Include="SaveSystem.cs" /> |
| <Compile Include="SaveSystem.cs" /> |
| <Compile Include="SaveWithBackups.cs" /> |
| <Compile Include="SaveWithBackups.cs" /> |
| <Compile Include="SaveWithBackupsComparer.cs" /> |
| <Compile Include="SaveWithBackupsComparer.cs" /> |
| <Compile Include="SceneLoader.cs" /> |
| <Compile Include="SceneLoader.cs" /> |
| <Compile Include="ScrollRectEnsureVisible.cs" /> |
| <Compile Include="ScrollRectEnsureVisible.cs" /> |
| <Compile Include="SeasonalItemGroup.cs" /> |
| <Compile Include="SeasonalItemGroup.cs" /> |
| <Compile Include="SEMan.cs" /> |
| <Compile Include="SEMan.cs" /> |
| <Compile Include="SemaphoreIL2CPPFix.cs" /> |
| <Compile Include="SemaphoreIL2CPPFix.cs" /> |
| <Compile Include="ServerCtrl.cs" /> |
| <Compile Include="ServerCtrl.cs" /> |
| <Compile Include="ServerJoinData.cs" /> |
| <Compile Include="ServerJoinData.cs" /> |
| <Compile Include="ServerJoinDataDedicated.cs" /> |
| <Compile Include="ServerJoinDataDedicated.cs" /> |
| <Compile Include="ServerJoinDataPlayFabUser.cs" /> |
| <Compile Include="ServerJoinDataPlayFabUser.cs" /> |
| <Compile Include="ServerJoinDataSteamUser.cs" /> |
| <Compile Include="ServerJoinDataSteamUser.cs" /> |
| <Compile Include="ServerList.cs" /> |
| <Compile Include="ServerList.cs" /> |
| <Compile Include="ServerListType.cs" /> |
| <Compile Include="ServerListType.cs" /> |
| <Compile Include="ServerOptionsGUI.cs" /> |
| <Compile Include="ServerOptionsGUI.cs" /> |
| <Compile Include="ServerPingStatus.cs" /> |
| <Compile Include="ServerPingStatus.cs" /> |
| <Compile Include="ServerStatus.cs" /> |
| <Compile Include="ServerStatus.cs" /> |
| <Compile Include="SetActiveOnAwake.cs" /> |
| <Compile Include="SetActiveOnAwake.cs" /> |
| <Compile Include="Settings.cs" /> |
| <Compile Include="Settings.cs" /> |
| <Compile Include="SE_Burning.cs" /> |
| <Compile Include="SE_Burning.cs" /> |
| <Compile Include="SE_Cozy.cs" /> |
| <Compile Include="SE_Cozy.cs" /> |
| <Compile Include="SE_Demister.cs" /> |
| <Compile Include="SE_Demister.cs" /> |
| <Compile Include="SE_Finder.cs" /> |
| <Compile Include="SE_Finder.cs" /> |
| <Compile Include="SE_Frost.cs" /> |
| <Compile Include="SE_Frost.cs" /> |
| <Compile Include="SE_Harpooned.cs" /> |
| <Compile Include="SE_Harpooned.cs" /> |
| <Compile Include="SE_HealthUpgrade.cs" /> |
| <Compile Include="SE_HealthUpgrade.cs" /> |
| <Compile Include="SE_Poison.cs" /> |
| <Compile Include="SE_Poison.cs" /> |
| <Compile Include="SE_Puke.cs" /> |
| <Compile Include="SE_Puke.cs" /> |
| <Compile Include="SE_Rested.cs" /> |
| <Compile Include="SE_Rested.cs" /> |
| <Compile Include="SE_Shield.cs" /> |
| <Compile Include="SE_Shield.cs" /> |
| <Compile Include="SE_Smoke.cs" /> |
| <Compile Include="SE_Smoke.cs" /> |
| <Compile Include="SE_Spawn.cs" /> |
| <Compile Include="SE_Spawn.cs" /> |
| <Compile Include="SE_Stats.cs" /> |
| <Compile Include="SE_Stats.cs" /> |
| <Compile Include="SE_Wet.cs" /> |
| <Compile Include="SE_Wet.cs" /> |
| . | |
| <Compile Include="ShieldDomeImageEffect.cs" /> |
| |
| <Compile Include="ShieldDomeParticleColor.cs" /> |
| |
| <Compile Include="ShieldGenerator.cs" /> |
| <Compile Include="Ship.cs" /> |
| <Compile Include="Ship.cs" /> |
| <Compile Include="ShipConstructor.cs" /> |
| <Compile Include="ShipConstructor.cs" /> |
| <Compile Include="ShipControlls.cs" /> |
| <Compile Include="ShipControlls.cs" /> |
| <Compile Include="ShipEffects.cs" /> |
| <Compile Include="ShipEffects.cs" /> |
| <Compile Include="ShuffleClass.cs" /> |
| <Compile Include="ShuffleClass.cs" /> |
| . | |
| <Compile Include="SiegeMachine.cs" /> |
| <Compile Include="Sign.cs" /> |
| <Compile Include="Sign.cs" /> |
| <Compile Include="Skills.cs" /> |
| <Compile Include="Skills.cs" /> |
| <Compile Include="SkillsDialog.cs" /> |
| <Compile Include="SkillsDialog.cs" /> |
| <Compile Include="SleepText.cs" /> |
| <Compile Include="SleepText.cs" /> |
| <Compile Include="SlowUpdate.cs" /> |
| <Compile Include="SlowUpdate.cs" /> |
| <Compile Include="SlowUpdater.cs" /> |
| <Compile Include="SlowUpdater.cs" /> |
| <Compile Include="Smelter.cs" /> |
| <Compile Include="Smelter.cs" /> |
| <Compile Include="Smoke.cs" /> |
| <Compile Include="Smoke.cs" /> |
| <Compile Include="SmokeRenderer.cs" /> |
| <Compile Include="SmokeRenderer.cs" /> |
| <Compile Include="SmokeSpawner.cs" /> |
| <Compile Include="SmokeSpawner.cs" /> |
| <Compile Include="SnapToGround.cs" /> |
| <Compile Include="SnapToGround.cs" /> |
| <Compile Include="SpawnAbility.cs" /> |
| <Compile Include="SpawnAbility.cs" /> |
| <Compile Include="SpawnArea.cs" /> |
| <Compile Include="SpawnArea.cs" /> |
| <Compile Include="SpawnOnDamaged.cs" /> |
| <Compile Include="SpawnOnDamaged.cs" /> |
| <Compile Include="SpawnPrefab.cs" /> |
| <Compile Include="SpawnPrefab.cs" /> |
| <Compile Include="SpawnSystem.cs" /> |
| <Compile Include="SpawnSystem.cs" /> |
| <Compile Include="SpawnSystemList.cs" /> |
| <Compile Include="SpawnSystemList.cs" /> |
| <Compile Include="StateController.cs" /> |
| <Compile Include="StateController.cs" /> |
| <Compile Include="StaticPhysics.cs" /> |
| <Compile Include="StaticPhysics.cs" /> |
| <Compile Include="StaticTarget.cs" /> |
| <Compile Include="StaticTarget.cs" /> |
| <Compile Include="StationExtension.cs" /> |
| <Compile Include="StationExtension.cs" /> |
| <Compile Include="StatusEffect.cs" /> |
| <Compile Include="StatusEffect.cs" /> |
| <Compile Include="StealthSystem.cs" /> |
| <Compile Include="StealthSystem.cs" /> |
| <Compile Include="SteamManager.cs" /> |
| <Compile Include="SteamManager.cs" /> |
| <Compile Include="SteamManager2.cs" /> |
| <Compile Include="SteamManager2.cs" /> |
| <Compile Include="StoreGui.cs" /> |
| <Compile Include="StoreGui.cs" /> |
| <Compile Include="Switch.cs" /> |
| <Compile Include="Switch.cs" /> |
| <Compile Include="TabHandler.cs" /> |
| <Compile Include="TabHandler.cs" /> |
| <Compile Include="Tail.cs" /> |
| <Compile Include="Tail.cs" /> |
| <Compile Include="Talker.cs" /> |
| <Compile Include="Talker.cs" /> |
| <Compile Include="Tameable.cs" /> |
| <Compile Include="Tameable.cs" /> |
| <Compile Include="Teleport.cs" /> |
| <Compile Include="Teleport.cs" /> |
| <Compile Include="TeleportAbility.cs" /> |
| <Compile Include="TeleportAbility.cs" /> |
| <Compile Include="TeleportHome.cs" /> |
| <Compile Include="TeleportHome.cs" /> |
| <Compile Include="TeleportWorld.cs" /> |
| <Compile Include="TeleportWorld.cs" /> |
| <Compile Include="TeleportWorldTrigger.cs" /> |
| <Compile Include="TeleportWorldTrigger.cs" /> |
| <Compile Include="Terminal.cs" /> |
| <Compile Include="Terminal.cs" /> |
| <Compile Include="TerrainComp.cs" /> |
| <Compile Include="TerrainComp.cs" /> |
| <Compile Include="TerrainLod.cs" /> |
| <Compile Include="TerrainLod.cs" /> |
| <Compile Include="TerrainModifier.cs" /> |
| <Compile Include="TerrainModifier.cs" /> |
| <Compile Include="TerrainOp.cs" /> |
| <Compile Include="TerrainOp.cs" /> |
| <Compile Include="TestCollision.cs" /> |
| <Compile Include="TestCollision.cs" /> |
| <Compile Include="TestSceneCharacter.cs" /> |
| <Compile Include="TestSceneCharacter.cs" /> |
| <Compile Include="TestSceneSetup.cs" /> |
| <Compile Include="TestSceneSetup.cs" /> |
| <Compile Include="TextInput.cs" /> |
| <Compile Include="TextInput.cs" /> |
| <Compile Include="TextReceiver.cs" /> |
| <Compile Include="TextReceiver.cs" /> |
| <Compile Include="TextsDialog.cs" /> |
| <Compile Include="TextsDialog.cs" /> |
| <Compile Include="TextViewer.cs" /> |
| <Compile Include="TextViewer.cs" /> |
| <Compile Include="ThorFly.cs" /> |
| <Compile Include="ThorFly.cs" /> |
| <Compile Include="Thunder.cs" /> |
| <Compile Include="Thunder.cs" /> |
| <Compile Include="TimedDestruction.cs" /> |
| <Compile Include="TimedDestruction.cs" /> |
| <Compile Include="ToggleImage.cs" /> |
| <Compile Include="ToggleImage.cs" /> |
| <Compile Include="ToggleSwitch.cs" /> |
| <Compile Include="ToggleSwitch.cs" /> |
| <Compile Include="TombStone.cs" /> |
| <Compile Include="TombStone.cs" /> |
| <Compile Include="Tracker.cs" /> |
| <Compile Include="Tracker.cs" /> |
| <Compile Include="Trader.cs" /> |
| <Compile Include="Trader.cs" /> |
| <Compile Include="Trap.cs" /> |
| <Compile Include="Trap.cs" /> |
| <Compile Include="TreeBase.cs" /> |
| <Compile Include="TreeBase.cs" /> |
| <Compile Include="TreeLog.cs" /> |
| <Compile Include="TreeLog.cs" /> |
| <Compile Include="TriggerSpawnAbility.cs" /> |
| <Compile Include="TriggerSpawnAbility.cs" /> |
| <Compile Include="TriggerSpawner.cs" /> |
| <Compile Include="TriggerSpawner.cs" /> |
| <Compile Include="Turret.cs" /> |
| <Compile Include="Turret.cs" /> |
| <Compile Include="Tutorial.cs" /> |
| <Compile Include="Tutorial.cs" /> |
| <Compile Include="UGCType.cs" /> |
| <Compile Include="UGCType.cs" /> |
| <Compile Include="UIGamePad.cs" /> |
| <Compile Include="UIGamePad.cs" /> |
| <Compile Include="UnifiedPopup.cs" /> |
| <Compile Include="UnifiedPopup.cs" /> |
| <Compile Include="UnitySourceGeneratedAssemblyMonoScriptTypes_v1.cs" /> |
| <Compile Include="UnitySourceGeneratedAssemblyMonoScriptTypes_v1.cs" /> |
| <Compile Include="UserInfo.cs" /> |
| <Compile Include="UserInfo.cs" /> |
| <Compile Include="UserManagement\BlockList.cs" /> |
| <Compile Include="UserManagement\BlockList.cs" /> |
| <Compile Include="UserManagement\MuteList.cs" /> |
| <Compile Include="UserManagement\MuteList.cs" /> |
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| <Compile Include="Vagon.cs" /> |
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